Tag Archive | Sorcerer

Even if I may have improved from those stupid nerfs for sages/sorcerers during 1.2 and even if one is kind of less horrible with the upcoming new heal for sages (sadly, the nerf to Deliverance still exists giving the “main” healing class the slowest big heal), everytime I hear how much sages suck compared to another healing class and/or how much better healing scoundrels/commandos are, a little bit of my heart breaks.

It just kind of sucks. I feel really bad for anyone who can’t play how they like. My thirst for discovery continues, but I can’t help and feel a little demotivated every time I hear things like that.

Test server + 1.4 Patch Notes are up!

For the patch notes ๐Ÿ™‚ Currently patching on my computer and downloading on my laptop as we speak. Only disappointment is it looks like no character transfers…which is really depressing T__T (Also, looks like no new pets officially mentioned…however, that doesn’t mean much. I kind of hope not though as we have enough mysteries on our hands with the Wonderous/Wondrous Egg/Orochick and who knows what with the Lobelode)

Regardless, some highlights and things I found interesting from the patch notes:
-Obviously Terror from Beyond is out. The new gear is “Dread Guard” (it sounds silly)

-The ground targeting reticule is no longer cleared when a channeled ability completes channeling. (Very nice. This was always a bit frustrating/confusing in PVP)

-Players no longer receive the error message “You cannot cast while moving” when moving, stopping, and then immediately using a ground-targeted ability. (Yay!)

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Glitches & Amidaia

So, had an…interesting Long Island run. It definitely didn’t go well, but what was really iffy was during Smash-lava pit guy’s Smash attack… instead of jumping up…he jumped back and knocked us all off ๐Ÿ˜ I really need to stop glitching things. *feels like she’s bad luck*

In a different note, Amidaia is level 49! About to get back to playing her right now so hopefully level 50 isn’t far off~ We are slowly making our way through Voss and her story has definitely gotten more and more interesting (even if the betrayals aren’t a surprise).

I think I still prefer Sage more (even if I guessed Syo was evil right away–it actually surprised me when I was actually right), if only because I felt we were able to do more about it. And plus, the overall faction story I disagreed less with some of the options.

Imperial Progress

Played a little of our Imperial characters today. Level 44 now and finished Chapter 2. Talos is pretty cool. Considering I’m a healer, I won’t be able to use him much, but I’d like to take him as he may be the only companion who doesn’t completely hate me (Ashara technically doesn’t hate me, but she killed her emotions other than her blood lust so yeah).

Besides that, made sure to stop by the Imperial Fleet and pick up a Gurian Scorpion for Marilea. It’s only sold on the Imperial Fleet, but can be traded so… :3 Had to make sure to pick one up. (The Republic version, for anyone curious, is the Gurian Hammer)

Anyway, later is the raid so I better get some sleep… still not sure what to do about the gear thing though ._.

1.3 & Imperial Story continues

If you checked out the official podcast, you will have heard a bit about 1.3. I’m definitely looking forward to finally being able to add augment slots to my Princess dress.

Moving on, we have continued on our Imperial characters and just finished the first part of Tatooine. Once again, I was not thrilled with the choices when it came to the Jawa Shaman quest :/ I would’ve preferred to do the deal, yet the only options were to kill or still take them in. Made me feel quite bad like the slave quest. It doesn’t feel very light side when you’re still letting people die or making things suffer. ._.

Time, Random Event Rambles, and Characters

If there’s one thing that the game manages to have me think a lot about, it’s time. If you play both the Imperial and Republic storylines, you will get to a few instances where the planet you end up visiting takes place before or after the other faction has been there.

For example, you end up seeing Balmorra much earlier in the Imperial Storyline while you see Taris much later. It is reversed in the Republic Storyline. The effects of those earlier story lines end up being part of the later ones and the connection is very neat.

We had just finished Balmorra on the Imperial side so it was interesting to see the differences. Cessik, in particular, made me feel really bad about the Colicoids. I can’t help but wonder what happened to him.

But I remember watching my boyfriend go through the Jedi Knight Storyline during when he gets his last companion, the timing was very vague. It wasn’t stated just how long he was there–it could’ve been weeks, maybe months, and that is another aspect of just how time is.

There’s also instances where you may see companions of other classes featured while doing stuff with your companions on your character, for example in Qyzen’s story, there is actually a scene with him and Mako. I do wonder if you get Mako up, if you can find out why she owed Qyzen by any chance, as it’s not really detailed how she owed him a favor.

Similarly, for Jedi Knight’s, Doc ends up having Kaliyo in his storyline. Does Kaliyo ever vanish in the Imperial Agent Story line? Just all kinds of interesting questions.

Though, one that made me sad is that Vette never interacts with Risha. If you have seen Vette’s storyline, you will understand why this is pretty depressing.

I guess I’d love to get an idea on how the timing goes. I mean, when you’re doing the consular’s storyline and if all classes end up on Ilum at the same time, where are you while the Knight is being brainwashed? It’s just a lot to think about. Especially if you’re playing with each of the classes on your journey. For example, I totally ended up finishing off the Emperor when I was helping my boyfriend in his story. It’s not ever mentioned because technically there is no consular in the story–I was an unseen presence mixed in who totally replaced Kira.

I don’t expect them to make it recognizable–that’d be far too much work, but I think seeing some mixed things would be neat. I know there were occasional mentions of Player-Player romance and remember thinking that it’d be neat if each player had a few choices to pick from in those environments to kind of show what happened rather than just going into a family tree and setting spouse or something.

Speaking of family trees, I ended up remaking my Imperial Agent and Bounty Hunter. I had yet to do anything on either of them (besides pick up my mail) and had wanted to remake them for a while. I’ll hopefully remake my Smuggler soon, but that’ll cost 1.5 million and I do not have that… (Similarly, my Trooper which I do not have yet will be 1.5 million as well)…and let’s be honest, if I had 1.5 million, it’d be going to ship stuff.

…I really want the ship stuff ๐Ÿ™ Why must dailies be the only way to get a nice amount of money T__T

Going back to the topic of family trees, I did end up making my Bounty Hunter and Imperial Agent sisters. I’m not really a big RPer, but it’s sometimes fun to think of character’s backstories. (Similarly, my Sorcerer and Sage are cousins, as will my Smuggler and Trooper be). Especially intertwined with the class stories.

And heading back to the original subject of time, that brings up a good idea of the event. Just how long does it last? Was the crash really that Sunday (ignoring that the area showed up earlier than that) or did they just finally get out Sunday? If the latter, why wasn’t it inspected earlier? How long exactly was the Shaman looking for a cure? It sounded like a long time, but it didn’t happen that long ago. Was there another incident? Just how does a day in RL translate to the time going in the game? Or does the time depend on just how much you do in the game? (and yes, I know I’m probably overthinking it)

Regardless, there is a new daily today, following the format. I expect the top to be out tomorrow unless they do end up giving everything (bracers, belt, weapon, etc.), but something tells me they won’t. Also, for those who also did not get their title, you’ll be happy to know it’s “fixed” now. In order to get your title, you must re-defeat the Infected Bantha in Outlaw’s Den. While I am happy it’s fixed, I really wish it could’ve been ANY of the infected bosses and not the hardest one considering that needs the biggest group and for crying out loud, it’s the one in the PVP area ๐Ÿ™

Finally, to end this off, after talking to someone with the gold minimech today *ENVY*, it hit me the other big reason why I wanted to get it before 1.2. As with any big patch of new content…that’s what everyone wants to see. Thus why so many people on Tatooine (I hadn’t seen multiple instances of it in a very long time) and on the fleet trying to do the new flashpoint and operation. Ignoring who they will probably do the new content with….the old content is, well, old, and if you didn’t finish it before, it’s going to be even harder to find a group now ๐Ÿ™

The Problem with the Sage/Sorcerer Nerfs

I had known about the nerfs for a while, but decided to wait until I had a full chance to test them out in a flash point or operation. The funniest part though? This was done mostly due to PVP complaints which I actually still have no problem gaining force back through. Essentially, if you’re having a bad time, you’ll die so fast, you don’t need to worry about gaining force by through that kind of method. If you’re having a good time, you’ll be able to get your force back quick enough without needing to use anything for it.

So despite being done to lessen the “overpoweredness” of Healers in PVP, I don’t see much of a change. In PVE however, it’s right there. There is nothing more insulting than wiping on a boss because your force gets way too low for you to be able to do anything. To see someone die, unless the idiot was stupid and ran away from you, is really depressing, especially when you can not do anything about it.

We finally got around to doing Kaon Under Siege and Lost Island on Hard Mode today. Having just finished the former and about to start the latter, I’m incredibly paranoid about how it’s going to go. The issue with Noble Sacrifice taking HP (and the “now takes no force” thing is a joke as it barely took any to begin with) is because as a healer, your job is to keep the team alive. If you’re too busy healing yourself to do that, what use are you?

The best way I’ve noticed to get around it is to get an AOE Heal down and then use it as that will usually get most of your health back up, but for fights where you have to move around a lot or worry about being interrupted among other things, that’s not always possible. There’s also the fact that it’s a constant risk of when to use it–you have to essentially predict how it’s going to go and how much damage you may take next. If you wait too long to try and do it, your force may get too low too fast. If you do it too soon though, the enemy may one-shot you the next hit because of that health removal.

However, the other big issue is the fact that there is no way to quicken up Deliverance/Dark Infusion. The heal is anywhere between 2.3-2.5 without being quickened. The problem with this is the main healing class in the game has the slowest heal. Everyone else’s biggest cast on a heal is 2 seconds. And that .3-.5 less actually is a big deal. The amount that Deliverance/Dark Infusion does, while good, is not helpful enough for those extra seconds. That extra time could be the time between someone’s death and someone still being alive.

On a different note, I hope the Set Bonus issue gets fixed soon. I kind of kind ahead of myself and put everything in my Elegant Set before realizing…so umm… yeah… >>

First real entry.

Well, I’ve been wanting to write for a while and Guild blogs have been down so this is kind of as good a time as any. Even though I can easily keep track in my head, for some reason, I just like to write things down too.

Currently, our days on SWTOR involve doing PVP dailies (as we try to get to 65 Valor) and then sometimes a few other misc. things. Plus a raid if there is one. I don’t care for PVP, nor does my boyfriend, but I do like collecting things and with the Korrealis speeders discontinuing…we do need to get that out of the way. Of course, I still have two others to get. The Baron, which costs 2 million credits, and the Prince, which is an Imperial PVP speeder. I do not see myself getting that, so my hopes are currently lying with one of our guild mates…otherwise, I’ll have to stalk the market and save up even more money. And getting money has never been easy for me.

While it’s true that dailies do exist… they suck and I hate them XP Too repetitive and just not worth it for me. Unless I could like easily get them done in 10 minutes or something. As it is, I’m still having issues with space dailies. I’m just not very good at them.

But yes, for now, my main focus is to make sure I get the Sorveign and Baron speeders before 1.2 at the very least, plus have 200K on hold for Taunta (from the Collector’s Edition Vendor) among a few other things. I’d have liked to get a white lightsaber crystal for Nadia and maybe a purple one for Zenith, but that’s an extra 2,750,000 and I just can’t afford that and I mean they’ll be back eventually (well, white in a few months and purple somehow? Still kind of iffy on the details there).

Other things I’d like to do before 1.2 hits that probably won’t happen:
1. Get as much lore and map clear-ness as possible.
2. Buy some more Advanced Resolve 22 Augments.
3. Maybe Buy some Enhanced Insight 25 stuff. (Critical+Alacrity stuff)
4. Get full Rakata Gear
5. Finish Eternity Vault on Hard Mode (Just Soa to go) and Nightmare mode (Everything but pylons and Solo fight)
6. Finish Karagga on Normal (Fabricator onward), Hard (everything), and Nightmare modes (everything)
7. Do Battle of Ilum, False Emperor, and Kaon on normal.
8. Do Esseles, Directive 7, and Battle of Ilum on Hard mode.
9. Get Legacy to at least 35–preferably 50.
10. Save up to about 10 million or so for various legacy things. (Specific prices will be up on the “When it comes to Collecting” page.)
11. Get the Gold Pet from Karagga’s <--- Pretty much priority along with getting 65 valor and at least about 2,300,000 credits~ (2 million for Baron, 200K for Taunta, 100K so I'm not super poor and can afford repairs) 12. Finish class story (at least the first part) on Test Server for title (already hit level 10). 13. Finish Hoth Bonus Series (About the only main quest series thing I still have v-v; ) 14. Finish up Space Missions and have all the Ship parts. 15. Completely open up all my Storage Bins I will probably set up pages either later today or sometime this weekend regardless. They will mostly be used for checklists, but I suppose the pet page will be helpful to people regardless. Anyway, there isn't too much to say...but my plans for 1.2 at the moment are currently to log off by the Collector's Edition Vendor to immediately buy Taunta then rush over to Voss to try and find the Voss World Boss due to the Mastercraft Magenta schematic...as I want my upgraded pink lightsaber. Also, a little down as this adorable Tauntaun is being given out at PAX East. I will most likely not be going :/ As 3 day tickets are sold out and I can’t justify the price for the hotel, gas, and tickets if I’m just going one day. It’s also Easter weekend which is a big deal in my family. I just hope I can get one somehow.

Now that most of that is out of the way, I will say that the Sorcerer story is interesting and less creepy than the Sage one can be at times, though, I do still prefer my sage. Sorcerer’s grandfather is pretty cool though (I know he’s like a great great great great great great great great great great great great great grandfather, but I could care less and just saying grandfather is shorter). It’s too bad Lord Zash is going to betray you (too many people say it at this point and I read enough so yeah), but it’s not too surprising I suppose. But she was so nice ๐Ÿ™ Though, I totally called Syo being the first son in the Sage storyline too (okay, maybe not exactly the first son, but I was suspicious of him being evil).

On the bright side, this totally makes my character a noble and thus, I proclaim them Princesses. Because I can.