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Time, Random Event Rambles, and Characters

If there’s one thing that the game manages to have me think a lot about, it’s time. If you play both the Imperial and Republic storylines, you will get to a few instances where the planet you end up visiting takes place before or after the other faction has been there.

For example, you end up seeing Balmorra much earlier in the Imperial Storyline while you see Taris much later. It is reversed in the Republic Storyline. The effects of those earlier story lines end up being part of the later ones and the connection is very neat.

We had just finished Balmorra on the Imperial side so it was interesting to see the differences. Cessik, in particular, made me feel really bad about the Colicoids. I can’t help but wonder what happened to him.

But I remember watching my boyfriend go through the Jedi Knight Storyline during when he gets his last companion, the timing was very vague. It wasn’t stated just how long he was there–it could’ve been weeks, maybe months, and that is another aspect of just how time is.

There’s also instances where you may see companions of other classes featured while doing stuff with your companions on your character, for example in Qyzen’s story, there is actually a scene with him and Mako. I do wonder if you get Mako up, if you can find out why she owed Qyzen by any chance, as it’s not really detailed how she owed him a favor.

Similarly, for Jedi Knight’s, Doc ends up having Kaliyo in his storyline. Does Kaliyo ever vanish in the Imperial Agent Story line? Just all kinds of interesting questions.

Though, one that made me sad is that Vette never interacts with Risha. If you have seen Vette’s storyline, you will understand why this is pretty depressing.

I guess I’d love to get an idea on how the timing goes. I mean, when you’re doing the consular’s storyline and if all classes end up on Ilum at the same time, where are you while the Knight is being brainwashed? It’s just a lot to think about. Especially if you’re playing with each of the classes on your journey. For example, I totally ended up finishing off the Emperor when I was helping my boyfriend in his story. It’s not ever mentioned because technically there is no consular in the story–I was an unseen presence mixed in who totally replaced Kira.

I don’t expect them to make it recognizable–that’d be far too much work, but I think seeing some mixed things would be neat. I know there were occasional mentions of Player-Player romance and remember thinking that it’d be neat if each player had a few choices to pick from in those environments to kind of show what happened rather than just going into a family tree and setting spouse or something.

Speaking of family trees, I ended up remaking my Imperial Agent and Bounty Hunter. I had yet to do anything on either of them (besides pick up my mail) and had wanted to remake them for a while. I’ll hopefully remake my Smuggler soon, but that’ll cost 1.5 million and I do not have that… (Similarly, my Trooper which I do not have yet will be 1.5 million as well)…and let’s be honest, if I had 1.5 million, it’d be going to ship stuff.

…I really want the ship stuff πŸ™ Why must dailies be the only way to get a nice amount of money T__T

Going back to the topic of family trees, I did end up making my Bounty Hunter and Imperial Agent sisters. I’m not really a big RPer, but it’s sometimes fun to think of character’s backstories. (Similarly, my Sorcerer and Sage are cousins, as will my Smuggler and Trooper be). Especially intertwined with the class stories.

And heading back to the original subject of time, that brings up a good idea of the event. Just how long does it last? Was the crash really that Sunday (ignoring that the area showed up earlier than that) or did they just finally get out Sunday? If the latter, why wasn’t it inspected earlier? How long exactly was the Shaman looking for a cure? It sounded like a long time, but it didn’t happen that long ago. Was there another incident? Just how does a day in RL translate to the time going in the game? Or does the time depend on just how much you do in the game? (and yes, I know I’m probably overthinking it)

Regardless, there is a new daily today, following the format. I expect the top to be out tomorrow unless they do end up giving everything (bracers, belt, weapon, etc.), but something tells me they won’t. Also, for those who also did not get their title, you’ll be happy to know it’s “fixed” now. In order to get your title, you must re-defeat the Infected Bantha in Outlaw’s Den. While I am happy it’s fixed, I really wish it could’ve been ANY of the infected bosses and not the hardest one considering that needs the biggest group and for crying out loud, it’s the one in the PVP area πŸ™

Finally, to end this off, after talking to someone with the gold minimech today *ENVY*, it hit me the other big reason why I wanted to get it before 1.2. As with any big patch of new content…that’s what everyone wants to see. Thus why so many people on Tatooine (I hadn’t seen multiple instances of it in a very long time) and on the fleet trying to do the new flashpoint and operation. Ignoring who they will probably do the new content with….the old content is, well, old, and if you didn’t finish it before, it’s going to be even harder to find a group now πŸ™

Raghoul Plague ends next week! + Aratech Coral

If you missed the announcement on the forums, you can see it here πŸ™‚ Essentially it will end the next patch/maintenance on the 24th.

I don’t expect there to be more than just the helmet and top left (You received the pants from the new daily today) so the rest will probably just be days to finish up. I’ll probably try the bosses again as apparently the title is working now. Hopefully I can get it.

My boyfriend thinks it may effect other planets and continue for a bit, but I think they may take a break from it. While I enjoyed the event, it kind of sucked to be infected when you don’t want to be…and if you do PVP and get killed, your antidote gets removed and you have to use another and they’re not exactly cheap (and you only get so many from quests).

On a different note, I just want to say I’m kind of disappointed with the Aratech Coral? Ignoring that you apparently have to kill each of the 4 bosses 3 times… (still need to figure out where you need to get the thingy for Nightmare Pilgrim) I guess because it’s called Coral I expected it to be…well, I don’t know…maybe Coral? So like Peach or Pink or actually

CORAL
(or even coral pink which would’ve been amazing)

or maybe that’s just me.

but I guess since I really wanted a pink-ish color speeder and the design is so pretty and coral and white would be awesome, it just makes me sort of sad πŸ™ (and purple isn’t even a shade of coral)

Guilds

As most people know by now, we are currently not in a guild. We have, at the time of writing this, received a total of 7 Republic Guild invites and 2 Imperial Guild invites. We have an idea of who we will end up joining, but the reason we’re not in a guild right now is a very simple reason:

We do not want to bring anyone down.

What happened on Thursday, despite the 1.2 awesomeness, really hit us hard and put a very bitter taste in our mouths towards the game. And it’s very hard to try and just shrug it off. And even a simple reminder of it reminds us why we haven’t joined a new guild yet.

However, it’s a catch-22 because right now, a lot of the stuff there is to do kind of needs a guild (seriously) as finding a pick-up group is a pain. The only other thing for us to do is PVP (Which neither of us care for much. Just trying to get our valor up every so often plus the codexes we need for Novare Coast…I think the interruption one is glitched though), dailies (so cruel–but need to start doing them again for the Black Hole Relic plus speeders…and money. I really want the ship stuff .___. Nearly everything can be two-manned except that heroic in a heroic with the Eshkah on Belsavis), and alts (which I have a lot of trouble being in the mood to play).

So it’s like, with so few things to do, it makes it even harder and more depressing about the old guild drama. At the same time, everything we really want to do needs a guild–and I know there won’t be room for us to raid to begin with as we’ll be the new group. We might be able to fill in…but that’s about it. And that’s kind of depressing.

And it’s like, we don’t want to bring people down. Or be unable to help and just taking space because our attitudes are a bit dampened.

and of course, this just makes pets being random drops even more frustrating as well as everywhere they drop also involves needing to be able to get a group together.

And when it comes down to it, I’m just not very good at it. But we don’t want to bother a guild either with stuff unless they would be all for helping and whatever.

Stupid catch-22’s.
Stupid random drops.
Stupid drama.
Stupid ship stuff being 7.5 million credits.

πŸ™

Tatooine Infection: World Boss Insanity

So, there is currently a crazy event going on in Tatooine. Raghoul infection. A few world bosses during it. A new daily. And heck, you get the Pale Rakling from here (see my below post for those details). Wouldn’t be surprised in one of them drops the Crimson one.

Unfortunately, one of the world bosses is in a PVP area so there has been an epic battle in there for a while. Unfortunately, the imperials won πŸ™ There are more on the server and most of them are heavy PVPers so we lost. It sucked. And is super depressing. (Especially as we were there first) I wish we could’ve just worked together :/

But yes, back to finishing the dailies now…but all the competition is just stressing me out T___T I know people like PVP…but I would’ve joined a PVP server if I wanted to mix it in with my PVE to this degree πŸ™

For those who want more details…more or less, at 11AM EST today, a bunch of Jawas and Sand people were replaced by raghouls and infected crew and stuff at the Crash of the Stardream area in the Dune Sea. You then got an area quest which brought you through various things (and can apparently be done daily).

Spaceports started talking about the epidemic as well so lots of people started showing up at Tatooine.

The quest is simple and then optionally, you can kill 3 world bosses–2 which are new:
1. Trapjaw – a New infected version. Summoned the same way.
2. Urtagh – Located in the PVP area.
3. Zama Brak – Summoned from an Escape Pod at the Sarlacc Pit.

Killing all 3 gets you a special title. This event puts a new section in your Codex for “Events” and there’s 9 total.

Worst thing about this is Tatooine is incredibly hard on my computer so all the people and crazy effects is killing it. Game has crashed 3 times now πŸ™

Edit: Woo, finished everything. For some reason, didn’t get the title or last part of the codex line (#5) though πŸ™ Also still need 34 more DNA thingys for the pet.

Edit 2: Okay, title is glitched πŸ™ Got my pale Rakling at least though~ Crimson Rakling is part of quest that also gives you the #5 Codex! Here are the coordinates and what you need to do in order to get the quest:
1. Click Screen by Anchorhead Space port. It’s right near the entrance.
2. Click Escape Pod in Wall (X:1768, Y:-3621)
3. Click a little crate by the Cantina (X: 2348, Y:-3667)
4. Head back over near the Speeder and near where the mission drop box is, click the little terminal thing. (X:1822, Y:-3263)

Then get that quest done! πŸ˜€ (Very good guide for finding the parts!)

Things are getting done :)

While I definitely won’t be getting the repair droid like I hoped (I only have 140K right now πŸ™ ), I’m in a fairly good mood right now out of getting to wear my Elegant Dress again (where my money went. Costs about 100K per item to get the modifications out which really sucks. :/ Was going to do my PVP set too, but I don’t have the roughly 500K for that, unfortunately) even if only PVE-wise (though, it’s my main focus anyway).

I hope the Mastercraft Magenta schematic drops while we are on Corellia. Would make my day. My boyfriend asked if we could check out the new PVP area first so I told him we’ll do that before heading to Corellia and Voss respectively πŸ™‚

Besides that, everything else (other than affording the Legacy stuff like the things for your ship T~T) is done and ready to go! I have Fawn and Taunta plus the Unusual Egg πŸ™‚ So just need to find those other new pets (it’s too bad we couldn’t before) and get ready to go! Will have to stalk the forum to see if anyone makes a topic…or figure out which forum to post the topic in to begin with.

Just going to log into each character briefly (or well, the ones I’m not remaking…so one) to play with the family tree a little bit now. I hope interfaces cross characters. (Edit: they do :D)

Getting things done…or well, trying to.

Despite my stressing and wanting to just curl into a ball, I am trying to get things done. Unfortunately, it’s not going well. And part of that reason happens to be guilds.

Guilds have a lot of great features. You can make new friends, find people to work with, and when a game doesn’t have a friend chat, it is the next best thing.

The problem comes in that most people will always go to a guild if they need people for flashpoints or raids. There is no looking for a group and people would rather work with those they know then work with the gamble of a Pick-up group.

So, if your guild is no longer bothering to get on and you have nobody to ask, you are stuck looking to find people to join. And because you are finally looking, you will most likely not find anyone. Either people who ask are too low a level/are not eligible, everyone is busy, or nobody is really on out of people who would do a Pick-up group in the first place.

But while flash points are a bit more common to maybe find people asking, operations are definitely not and more “guild only”. An Operation pick-up group is incredibly rare. Maybe to replace a member or two of a guild–but definitely not a full pick-up group.

And the main issue with SWTOR is once you do hit 50 (despite some FPs not even being available until then), you unlock “hard mode” flashpoints which is all most people will care about. “Oh, what did you mean you wanted to do a normal version to complete the quest as part of a story? TOO BAD.” It’s not exactly easy to find a flashpoint and if you’re asking for a normal version that isn’t farming Esseles for social points, the chances of you finding one are slim to none unless you get lucky and come upon some new level 50’s who still need to do it and aren’t alts of those already high levels.

Despite the lowness of this happening, I have tried to find a Battle of Ilum (normal) group and/or Karagga’s Palace (normal/Hard mode), but have had no luck. Afterall, nobody wants to do Battle of Illum on normal and operations are really a guild thing so bleh.

PVP I’d rather not spend more time than I need to in order to get it done, but I’m about 10% away from Legacy 25…not that I’ll be able to afford the only thing that needs that Legacy level.

And I think, because we couldn’t have enough stress and frustration, we might be switching guilds soon. Blah.

Besides that, apparently Ranked Warzones are being delayed. I don’t care too much as I’m not a big PVP person, but I know a lot of people were looking forward to them. At least they are listening to feedback and making sure it’s ready to go first. …I still wish the Patch wasn’t being released yet though. πŸ™

Making our way on the test server + PVP Changes.

Maybe because I enjoy torturing myself, I decided to make things a bit more difficult (or really, I just miscalculated) and essentially try to more or less just rush through my class quest.

Of course, near the end of Taris (at level 14), that finally came to bite me in the butt. Despite finally deciding to ask for help (something I really dislike doing), nobody cared to bother. Eventually, I just ended up finding a way to defeat the Master on Taris as part of the Sage story quest and continue along to Nar Shaddaa.

Only I couldn’t do much of anything. So, once again, I tried asking for help…and after many ignores and even trying to PVP to earn experience…someone did eventually offer to help.

But before we get to that, I will talk about PVP briefly. Novare Coast is very nice and interesting. I enjoyed it. My main issue is that if you get less than 4 medals, you get absolutely nothing. 0. Fine, if you can’t get your max awards unless you get 8 now, I can deal with that, but no experience, no money, no valor because I got 3 or less medals? Seriously?

We got into many matches with imperials of much higher level (and thus, more skills) and while there were times I could hold my own, almost every Civil War map (which is partially due to nobody trying to really chat with one another) ended up being them getting all 3 turrets and then mercilessly killing us over and over. I’m sorry, but there is nothing I can do to earn medals like that. And it’s stupid that, regardless of how hard we try, we get absolutely nothing if we don’t reach some standard. I think that’s really poor planning. And while I can usually make it to 4 medals, I definitely have trouble getting to 8–hopefully it’ll be easier on my main character.

Heading back to PVE and Class Story-ness, we began to make our way on Nar Shaddaa and then even one of their friends from their guild came to help too πŸ™‚ And that friend continued to help even after the original person had to go. In the end, we got through a little of Tatooine before they had to go too and well, it’s fine as I probably need to rest anyway. I’m so sick of allergies this week πŸ™ But yes, I am also level 17 now~

But yes, hopefully I can finish up Tatooine and even Alderaan soon and thus, hit legacy! I’m looking forward to seeing it with my own eyes πŸ™‚ And seeing if a certain legacy name is allowed.

Progress vs. Gear

Now, I’m a very organized person. I like going in order and don’t like skipping ahead (I do not care how hard this quest is–I want every quest in the area done before moving to the next one) and want things done a certain way. That’s just how I am. That doesn’t mean I never cut corners (Space Missions and PVP stuff I obviously put off until the end), but in general, especially with PVE, I liked to do things in order. Planets, quests, flash points…and that includes difficulty levels.

That doesn’t mean it’s been completely followed (For example, I did Kaon Under Siege on Hard Mode before Normal Mode), but that was never my choice to do it. And despite doing False Emperor and Kaon, I still have yet to do Battle of Ilum on either difficulty because I can’t find anyone to go with. And I’d be lying to say it didn’t bug me.

I don’t really care too much about gear. I know it’s important, but when it comes to priority…it’s probably 3rd or 4th on my list. 4th if I count Codex Entries and Lore as a separate thing. But yes, so in order:
1. Completion/Progress
2. Collecting (Codexes included)
3. Gear

I do know better gear will make certain things easier…but only harder versions of raids. The level cap isn’t rising yet. The new quests that are coming in 1.2 are just level 50 dailies. Sure, it still makes things easier, but it shouldn’t be priority at this point.

And that is part of why it bothers me so much that the guild, while thankfully finally doing Karagga (even if they still aren’t listening to me completely), seems to just care about gearing up (and more so than not, the ones who are already geared to some extent. Those in the Green/blue gear? Go have fun.). I do have a good amount of Columni–in fact, all I still need are the offhand and main hand. I do not care too much for the main hand as I like my Pink Crystal, but the offhand would probably be helpful. Regardless, since we have Columni, we should apparently just go for Rakata.

But it bothers me that we’re skipping a normal difficulty mode for that kind of reason. What about learning the fight? What about codexes? What about actual progress? Can you really say you just did everything if you skip normal mode? I don’t think so.

And it could be practice. To get the titles from those, you need to be able to down them on Nightmare mode within 2 hours. While you may be the time to just rush into things on the hardest difficulty, isn’t that kind of rash?

You could learn the fight and then learn the new mechanics. Or you could learn everything new while dying much more. We’ve gotten to the 4th boss on normal. We KNOW what we need to do, but they haven’t tried. Do you really expect me to believe you’re going to want to do it on Hard Mode? Are we even going to get there with such few practices on normal?

Target of Target isn’t needed, despite pleas of saying things. Will it make it easier? Sure. But it is not needed.

And the giant fight against normal (soon to be Story mode) not only takes away from some of the experience and learning, but also from the chances to earn things. Some people DO still need Columni even if Rakata is better. And some people just want the experience or the codexes.

Why should everything constantly be put behind the “priority” of gear? Maybe it’s just me, but I’ll always find that a silly concept–after all, what’s the point of better gear if you’re not trying to complete that story in the first place?

Orobirds (Continued) and PVP

So, to start, the Orobird mystery has gotten even bigger beyond just the incubator issue. There has been a confirmation for more than one. I’m guessing besides the Unusual Egg, it’s also the Wondrous and Mysterious Eggs. The Orobird egg is most likely just a data-mined thing. I mean, obviously, it could just be one other egg, maybe not both, or it could even be an egg that’s not even known yet.

The question now is if the eggs are all on Alderaan or if the other one(s) are on [a] different planet(s). Regardless, I had enough mysteries with the incubator and Tauntaun–knowing there’s more Orobirds (and on 8 hour times no less) just makes me more stressed. On the bright side, they are tradeable, so hopefully I could get people to camp places.

Moving on to PVP, I’m 64 and slowly making my way to 65 today. I need to get a total of 4 of the Sorveigns (1 for myself, 3 for friends) which will sadly take a bit due to commendation caps (otherwise I’d surely have enough) and the fact that Mercenary are a pain to get in themselves.

While I’m not a PVP expert, I’ve noticed most losses are due to either being put against people who are obviously better geared and/or should be on a PVP server or silly mistakes. I don’t think I’m good at PVP, but I’d like to think I’ve improved in these last few weeks of grinding the horribleness that it is. So, I decided to put up some things I’ve learned in each of them.

Hutt Ball:
The main issue with Hutt Ball is the fact that it’s incredibly hard to earn medals while actually trying to follow the objectives (Thankfully, this changes in 1.2). Because of this, people have the tendency to forget the actual point of the game–to get the ball to the other team’s goal and score a total of 6 points or just have more points than the other team before the match ends.

Helpful tips:

  • Keep an eye out for team mates. While Passing is hard (so many stuns), it can sometimes help a lot, even if it’s just to allow you to heal back up.
  • Similarly, it doesn’t hurt, if you know your team is following the next bullet on this list, to throw your ball to absolutely no one.
  • Control the middle and where the ball spawns. When a team scores and/or when a pass fails, the ball is respawned by at center. You should always have 2-3 people in the middle. When one takes the ball, have someone replace them if there aren’t people still there and have that one person switch out whenever the original instated middle-people have the ball. (Obviously, if they pass, they can always run back) There is no reason every single person needs to run after the ball carrier. And if the middle is controlled correctly, someone could get a complete scoring streak just by having that one person on the team grab it and continue a chain before someone else can.
  • If possible, make a chain of people to throw to. This isn’t always possible (pushes and death don’t really help), but if people are quick enough, passing along to the goal can be a huge life saver and make things go very quickly (but you probably won’t get many, if any, medals this way until 1.2).
  • Look out for sages! Not only to push them if they are on the other team (unless it’s me. Be nice to me. PVP is like torture to me), but because they could pull you. However, remember it has a 1 minute cooldown so it can’t just be used whenever.
  • If you fall into a pit, your focus’ (after doing your best to stay alive) should always be if there is a sage around to pull you or if someone is near the endzone before trying to walk all the way back. It’s not always necessary and can cost the ball.

Civil War:
This is probably one of the games where you need to move around the most. It’s not necessarily hard, but it really puts a lot of stress into speed and making sure you can take on people properly.

  • The best plan is to send 2 left (right if Imperial), everyone mid, and maybe 1 person right (left if Imperial) to help stall. Obviously, if you know your players are geared enough, you can experiment.
  • The best group to go cap is a Jedi Consular (Force Speed) and someone with a speed boost (For example, Sentinels have Transcendence). Have the speed booster use it near the consular, then jump off and use Force speed to head towards a ramp leading up to the platform. Jump over the little fence and keep your cursor out until it’s yellow letting you know you can click and click ASAP. This should usually help you get the turret before the other side so if middle is a complete stalemate, you should win. (If the other team is ahead, the pressure is on you to get middle as otherwise they will win by just a few seconds) This is why the second person needs to make sure they can stall and keep the others off the consular claiming.
  • You do not need to be right up next to the turret to claim. While it may seem safer and less easy to get hit, which are true in some cases, sometimes doing it a bit away from the turret will cause you to avoid some attacks and still be out of sight.
  • Always fight and keep your eye on the turret! DO NOT CHASE. Last thing you want is someone to sneak in because you are focused on an enemy in the opposite direction or decided to run out and get your kill.
  • If you do manage to get 2 turrets (or even all 3), the best thing to do is have 4 middle and 2 on each side. The 4 can be in the tunnel if you have right over middle, but it helps if people can run back and forth as needed. If you have middle and a side, 2 people should be on the side and at least 3 middle with once again, others just running as needed.
  • Sneaking isn’t bad. If you see them all rushing to help grab something, trying to sneak off towards one they have isn’t bad. Just do your best to sneak in and maybe you’ll score a surprise victory.

Voidstar:
This is probably the smallest warzone and also the shortest when it comes to lasting the full time (though, it’ll probably go even quicker when 1.2 happens unless you’re just doing crazy speed runs in Hutt Ball). It has two rounds–one with you attacking and trying to plant the bombs and the other with your team trying to prevent them from planting the bombs.

  • If you are attacking, always try to plant (unless you see someone doing it already–then try stalling). Maybe try switching sides. It helps to tell most people to go one side while others (usually stealth) can sneak to the other. If you don’t try and just focus on killing all the time, you won’t progress and that puts a lot more pressure on the defense phase.
  • If are defending, keep your eyes on the door at all times. It also helps to fight on it as they can’t plant if they are getting hit.
  • If only one bridge is up, try running under the stairs on the other side and heading towards the other door. Sometimes it can slip someone’s mind to protect it and that could score you a quick bomb planting.
  • It is possible to jump the middle gap using force speed (though hard) and possible to hit the terminal for the bridge from nearly any part of the terminal.
  • Like with the turrets in Civil War, you do not need to be right up next to something in order to plant or use something. And in this case, it’s usually a lot more helpful not to be right there next to it.

But most of all, and this is for all of them, DON’T GIVE UP. Them scoring once/planting once/grabbing a turret or two does not mean the end of game. I’ve seen people get all 3 right when the other team was about to win and turn it around. It’s not impossible if you keep putting the effort into it.

Quitters

If there is one thing I hate…it’s when people quit and/or give up. I hate when we go through raids or flash points or something and decide it’s “too hard” and just stop. There’s time left. Frustration isn’t an excuse. Deal with it and try your best and let’s make it happen until you need to sleep or have something else you need to do.

But it especially happens in PVP. If someone thinks something is a lost cause and they leave, that’s stupid and pathetic and cowardly. And if they don’t leave, sometimes they’ll just sit and watch.

We had a wonderful person come in and pretty much say “so, it’s been losses all day, no point in trying”. And it’s like, really? It’s not the first time I had to deal with them being a complete butt head (the first time, they pretty much said since I had no gear, I shouldn’t PVP πŸ˜€ …which really makes no sense when you think about it).

We got left first. If people came and held off middle some more rather than giving up, we could’ve won.

And even when they got it? At that point, more people gave up saying how it was a lost cause and just sat over by left. I killed several people while being attacked and just healing myself. There was no reason we couldn’t have had people come and gotten middle back or even right if people tried.

But people just left and some just didn’t care despite the fact that there were a few of us trying.

So, great job guys. I get to have my eyes tear up with frustration because you people are too stupid to try–with something we probably could’ve won, no less. You gave up when there was still plenty of time to recover.

And no, I don’t care if you got 5 medals the next match–you got it by forgetting what the point was. Ironically, it might be called PVP, but the Warzones do have objectives and I think people forget to focus on them.

And I’m so sick of people like them.

What ever happened to trying? Losing happens. At least you tried your best rather than just sitting there and being stupid. Hope I never run into any of you again.